
Total Annihilation: Kingdoms
Total Annihilation: Kingdoms is a strategy game by Cavedog Entertainment, officially released on June 25, 1999. The game was developed as a spiritual successor to the original Total Annihilation, aiming to blend real-time strategy with a fantasy setting, and was produced by notable game designer Ron Gilbert.
In Total Annihilation: Kingdoms, players command armies and manage resources in real-time, utilizing a variety of units and structures to defeat opponents. The game features a unique blend of traditional strategy mechanics with a focus on unit management and tactical combat.
The storyline of Total Annihilation: Kingdoms revolves around a conflict between various factions in a fantasy world, each vying for control and dominance. Players engage in battles that are influenced by the lore and history of the game's universe.
Total Annihilation: Kingdoms stands out with its innovative use of 3D graphics for the time, along with a rich soundtrack composed by Jeremy Soule, enhancing the immersive experience of the game.
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